|






| |

SMART CONTROLLER
SMART Controller is a subset of the features of the SMART
software developed by International Aerospace. SMART Controller has
been designed by experts in the field of air traffic controller and fighter
controller training to be used for a variety of training tasks, from basic
training through to advanced training and into battle management training.
SMART Controller incorporates voice control which can
reduce operational costs significantly, by removing the need for simulator
operators to act as "pseudo pilots", during the basic phases of training, and by
reducing the number of support staff required to run a war-gaming centre. SMART Controller can be used as a ‘Stand Alone’
trainer, or multiple units can be networked together using a local area or wide
area network for team training. For advanced controller training and
war-gaming, SMART Controller can be interfaced to a computer forces
generation tool as described in the NCW
Modeling section.
Basic Control
SMART Controller can be run from a desktop or notepad pc,
which gives the student controllers the opportunity of continuation training
away from the formal training establishment. The voice control vocabulary
enables the student controller to command aircraft under his/her control,
without the need for another operator. Commands include change heading,
height and speed, change mode 3A squawks, call other control agencies and return
to base. Aircraft tracks behave in a realistic manner and, for example, the
controller is able to command the aircraft to adjust his rate of turn. There is also a computer aided interception package built
into SMART which tells the student controller bearing, range & height
information on the target and which course to steer to intercept.
|
|
 |
Advanced Control
For advanced training, the same voice control vocabulary
enables the student controller to command aircraft to join a tanker, go to a
CAP, scramble from ground alert and to engage targets. Probability of kill is
pre-programmed, which gives ‘kill’ zones for front and rear hemisphere attacks.
Hostile aircraft within these kill zones will be destroyed.
Smart Controller can also be used with instructors acting
in the role of pilots to give added realism. Instructors have access
to the characteristics of an aircraft and can easily make changes to reflect the
commands of the student controllers. In addition, SMART Controller displays Squadron Readiness
States and Mission Tote, which are inter-linked. For example, when an aircraft
is scrambled from ground alert, the readiness state will change to indicate
this, and once the aircraft is commanded to set the mode 3A code, the aircraft
details will appear on the mission tote.
|
|
 |
Battle Management Training
Battle Management skills can also be taught very
effectively using the SMART Controller. When SMART Controllers are networked
together, each user can be allocated a different role; for example, one
could act as Wing Operations, another as Controller Red Forces, another as
Controller Blue Forces and another as the Weapons Allocator. Using the inbuilt
Command toolbar, fighters can be allocated targets by the weapons allocator.
The allocator can also use the Threat package to determine which weapon is best
suited to attack which target.
For total realism and when
working in a tri-service environment, SMART Controller(s) can be interfaced
with a Computer Generated Forces tool, to enable the behaviours of all entities to be modelled very
accurately. Complex scenarios can be created with each entity having a
unique behaviour pattern. Event probabilities can be programmed to, for
example, limit airborne radar acquisition, calculate probabilities of weapon
kill and probabilities of damage sustained. The effects of jamming, chaff
and other countermeasures are among the many other features which can be
modelled in order to generate a realistic outcome to a war-gaming scenario.
|
|
 |
|